— Shipped Titles

Mineslice

No demos, no early access, no betas. Direct links to every platform below.

Close-up frontal screenshot of a shipped 2D platformer game, sharp pixel art environment, high-contrast black and white level geometry, studio tungsten lighting on monitor screen, no bloom
Close-up frontal screenshot of a shipped 2D platformer game, sharp pixel art environment, high-contrast black and white level geometry, studio tungsten lighting on monitor screen, no bloom
Frontal in-engine screenshot of a top-down dungeon crawler, sharp monochrome tile grid, harsh directional light casting hard shadows on stone floor, no render art
Frontal in-engine screenshot of a top-down dungeon crawler, sharp monochrome tile grid, harsh directional light casting hard shadows on stone floor, no render art
Direct frontal game screenshot of a puzzle game with stark black tile pieces on white background, high contrast, clean grid layout, no decorative elements
Direct frontal game screenshot of a puzzle game with stark black tile pieces on white background, high contrast, clean grid layout, no decorative elements
Wide monitor screenshot of a side-scrolling action game, desaturated grey palette, sharp sprite outlines, studio overhead fluorescent lighting on desk setup visible at frame edge
Wide monitor screenshot of a side-scrolling action game, desaturated grey palette, sharp sprite outlines, studio overhead fluorescent lighting on desk setup visible at frame edge
/ All Releases

Four complete builds. Zero caveats.

Hollow Meridian

Grid Sector 9

Fault Line

Static Run

Logic puzzle game. 120 handmade levels, no procedural filler, ships complete.

Side-scroller with one mechanic done right. Two years. Final build, no patches pending.

A 2D platformer built over 18 months. Finished. 40 levels, no cut content.

Top-down dungeon crawler. Shipped in 14 months. Full run, no truncated content.

Steam — PC
Steam — PC / Mac
itch.io — PC / Browser
Steam + itch.io — PC

Privacy Policy

Last updated: 21.08.2025

Terrestrial Arts (owned an.d operated by Ivan Brankovic) built the game Mineslice as a free app available on Android. This Privacy Policy explains our approach to privacy and data use.

Information We Collect
We do not collect, store, or share any personal or non-personal information from users of Farty. Permissions Farty may request certain device permissions:
 Internet access – used only to enable gameplay features that require a network connection.
 Storage access (internal memory) – used only to save and load game progress on your device.

These permissions are used strictly for the app’s functionality. We do not collect or transmit any of this data.

Third-Party Services
Mineslice does not use any third-party services (such as analytics, advertising, or tracking tools) that collect information about you.

Children’s Privacy
Minesliceis suitable for a general audience. Since we do not collect any data, the game is safe for players of all ages.

Changes to This Privacy Policy
We may update our Privacy Policy from time to time. Any updates will be posted on this page.

Contact Us
If you have any questions or concerns about this Privacy Policy, feel free to contact us at:

📧 info@terrestrialarts.com
🌐 terrestrialarts.com